TheLaGmAn wrote:It should work, i havent tested it myself, but unless something drastically changed, it should still work.
Can you check the status tab of GOverlay to see the 3D apps detected? Also, which game are you testing, it could be a specific DX version not detected.
Just to clarify, RTSS 6.5 added support for DX12
This is my goverlay with RTSS 6.5 -
So, It's still detecting everything right I believe, just that the profile Isn't switching to "While gaming" nor is it detecting FPS in "APP: 3D Stats - Current FPS"
Let me know If you need any other info.
I've only changed RTSS version, nothing else on my system has changed.
*EDIT* - Just got this info from the RTSS creator:
"There were some changes in RTSS shared memory layout related to 3D API identification flags interpretation after adding DX12 support. Most likely GOverlay rely on that data and stop displaying FPS if it cannot identify 3D API properly. If that's the case, then shared memory version handling should be added there."