GOverlay 1.4.8 Released
Posted: Thu Feb 09, 2017 2:06 pm
Version 1.4.8:
- Fix: Fixed issue of (mostly european) windows configurations that would provoke an error on gathering the elements of the device or when saving. (This error) - Special thanks to "Zeta Delta" for the report to fix this bug
-Improvement: Now you can use the arrow keys to move the selected element.
-Improvement: Now the selected element is highlighted.
-Improvement: The sensor APP:Usage has been reworked to make it a separate thread in case the WMI calls fail (otherwise it would hang GOverlay), it also has been improved its performance so its lets CPU consumig but it is still a CPU demanding sensor.
-Improvement: When selecting multiple elements with SHIFT key now the first selected element (without SHIFT) is kept in the selection.
-Improvement: Now you can unselect a selected element with SHIFT key.
-Fix: Fixed issue in the HWiNFO plugin that would cause memory leak. (This potential fix)
Version 1.4.7:
- Fix: Fixed issue from the sensor DirectXversion not showing the proper version the game is using. Thanks to Ray for the report of this bug along with samples to reproduce.
- Improvement: Added support for pre RTSS 6.5 version.
- New Feature: Added option in the wizard to backup your GOverlay config into a .reg file
- Improvement: When restoring GOverlay to its default state thru the wizard, it will ask you if you want to use a backed up reg file to recover.
- Fix: Fixed issue of (mostly european) windows configurations that would provoke an error on gathering the elements of the device or when saving. (This error) - Special thanks to "Zeta Delta" for the report to fix this bug
-Improvement: Now you can use the arrow keys to move the selected element.
-Improvement: Now the selected element is highlighted.
-Improvement: The sensor APP:Usage has been reworked to make it a separate thread in case the WMI calls fail (otherwise it would hang GOverlay), it also has been improved its performance so its lets CPU consumig but it is still a CPU demanding sensor.
-Improvement: When selecting multiple elements with SHIFT key now the first selected element (without SHIFT) is kept in the selection.
-Improvement: Now you can unselect a selected element with SHIFT key.
-Fix: Fixed issue in the HWiNFO plugin that would cause memory leak. (This potential fix)
Version 1.4.7:
- Fix: Fixed issue from the sensor DirectXversion not showing the proper version the game is using. Thanks to Ray for the report of this bug along with samples to reproduce.
- Improvement: Added support for pre RTSS 6.5 version.
- New Feature: Added option in the wizard to backup your GOverlay config into a .reg file
- Improvement: When restoring GOverlay to its default state thru the wizard, it will ask you if you want to use a backed up reg file to recover.